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Pixel art VFX for your game! This pack contains fire spell animations for you to use on your game!
This pack was designed for games that use 16x16 pixel art, the focus during creation was mainly for action rpg games or action games in general, however it can be used for any type of game project.

Asset Content:

  • Charge Fire (8 Frames)
  • Fire Explosion (6 Frames)
  • Fireball (8 Frames)
  • Fireball Hit (6 Frames)
  • Small Fireball (8 Frames)
  • Small Fireball Hit (6 Frames)
  • Flame Explosion (13 Frames)
  • Lavaball (8 Frames)
  • Lavaball Hit (7 Frames)
  • Spawn Fireball (8 Frames)
  • 32x32 Frame Size!
  • 192x128 Sprite sheet!
  • Usable on any game engine! (Unity, Godot, GameMaker, RPG Maker...)

License:

  • You are free to use on personal or commercial projects!
  • You can edit or modify to fit your game!
  • Credits to ElvGames!
  • You cannot resell this asset pack not even modified!
  • You cannot claim this asset pack as yours!

Fantasy Fanfare!

StatusReleased
CategoryAssets
Rating
Rated 5.0 out of 5 stars
(11 total ratings)
AuthorELV Games
GenrePlatformer
Made withGameMaker
Tags2D, 32x32, Animation, Pixel Art, Retro, Royalty Free, RPG Maker, Sprites, Top-Down

Purchase

Get this asset pack and 160 more for $59.99 USD
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$3.99 $1.99 USD or more

In order to download this asset pack you must purchase it at or above the minimum price of $1.99 USD. You will get access to the following files:

Fire Spells Pixel VFX.zip 63 kB

Development log

Comments

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Hello! I bought spells vfx (fire, ice, thunder) yesterday, it's a great vfx but can you tell me the details of frame like for each spell? i.e frame count and frame change speed? this is important because I'm using a plugin with the requirement as I mentioned without knowing frame count and frame change speed I'm afraid it won't do a thing.

(2 edits)

an example from the plugin wiki:

yo bro please answer

Hello Aridium, the frame size is 192x192 (RPG Maker default I think)

You can see how much frames on each animation above, the speed that I use myself is 6 to 8 frames per second, depending on the animation, but that you can decide however you want.

is there a way to make this as apng instead of png? I know this is weird but to be bluntly honest I don't know how to use the current png version :(

I will take a look into it, I will write you again. :)

How do I use these with RPG Maker MZ? I was hoping they were plug and play, but I have no idea how to use these .png files

Hello, the animations are on a spritesheet 192x192 per frame, it is used on RPG Maker MV and I heard that MV animations are compatible with MZ, I found this, I hope it helps! :)

(+2)

These effects are very well done. While I don't necessarily need them for anything right now. I picked them up as a nice to have for the future. Keep up the great work.

Thank you, glad you like it! 

Is the demon sprite available in the pack? 

Hello, nope, that's just a small sample game to showcase the animations.