The Retro Character Creator Seems bugged. I use "Randomize". The sprites export fine BUT The "attack" sprite ALWAYS has lighter skin than the other sprites.
Hi! Love the asset pack- it looks perfect for my game
However, the issue is when I attempt to playtest with the tileset onRPGMaker MZ, I get an error message for having incomplete flag data- you wouldnt happen to have a tileset data sheet for this, woudl you? If it's in the download and I somehow havent noticed then please do inform me I have a tendancy to not see anything directly in front of me
Hey Seedless, I believe this error occurs when you change a tileset in the database and then open a map that was using the previous version. Since the map references tiles or flags (like collision, ladder, bush, etc.) that no longer exist or have changed, it triggers an error.
Hey rkgames, thanks for your interest in my assets! I appreciate you reaching out. However, I don’t allow my work to be used in projects that involve crypto, NFTs, or any related systems. I hope you understand and I wish you the best with your project! (:
I was told that the character sprites does not work out of the box for Ascension Intersect Engine (which uses RPG Maker compatiable sizes/png) without any modifications. Intersect Engine uses 4 sprites on each row per sheet while yours uses 3 sprites per row. Is there a way for it to be compatible like that?
On a side note, would you also have an enemies/boss creation tool?
Hey DjKnite, the tool exports sprites in formats compatible with RPG Maker (VX, MV, MZ), so if your engine supports those formats, you can export and use them without issues.
As for enemies or bosses, I don’t currently have a creation tool for those. While it’s not impossible to make one, it would be quite hard since enemies tend to have very different designs and styles.
Good news is that I found a rpg maker to Intersect converter that should work. Waiting for the next big sale and then I grab these assets. They look good
Hello, i bought this a while back to work with later and now that im finally getting to it, the character creator is having some issues. I saw that in the item page for the retro character creator, you mentioned fixing this and updating it. im just wondering if the same version is in this pack because when i export it does not export in the RPGM template. (instead of the 3X4 style template i get the regular 4x4 template exported) Now from just looking through the folders i can tell this probably isnt on purpose bc you even give the correct character battle animations as a premade character for free. Please let me know if maybe im messing up using the creator (create character and the click the RPG maker button and then export...?) or if this is a software issue, thanks for all the hard work!
Hello, I just bought this assets and I'm getting weird glitches with the corners for the Interior. Can I ask a way to fix it? :( (I'm using RPG MAKER MZ)
Hello Mieruko, don’t worry I can fix that and you don’t have to make any changes in your project besides updating the tileset.
Edit: It has been fixed, download the Fantasy Dreamland World.zip and grab the new version of the “FDR_Interior_A4” tileset, place it inside your project tilesets, it will fix your problem! :)
Hi! I have a question: are there UI elements in any of the fantasy dreamland, rouge adventure, or farming game (I forgot the name) asset packs? If so, what are they, because I am thinking of buying a UI pack which includes a lot of UI elements, but I’m not sure if it’s necessary or not. Can you please clarify?
Hello Xenepherth, I create the palettes on my own so I don't really have a sheet with all the colors in hand, I will take a look into adding the palettes to the tilesets on a future update.
Hello tongkexue,
You can find the 47 tiles (Godot style) inside the folder "Fantasy Dreamland Reborn\Tilesets\Godot Auto Tiles."
I'm not entirely sure I understand your comment, could you clarify what you mean?
The regular tilesets I've created for GameMaker. While they can be used in other engines, they won't work by default in RPG Maker.
There is also a folder called "RPG Maker" that contains the tiles, including the A2 files, which should work as intended for RPG Maker.
Thank you for the pack! I look forward to using it. I have a question regarding what the difference is between the main folder .zip and the Godot folder? I am using Godot to make my game and it looks like the Godot folder has less files and is much smaller? I imagine that I just need to use the Godot zip and disregard the main folder?
← Return to asset pack
Comments
Log in with itch.io to leave a comment.
The Retro Character Creator Seems bugged. I use "Randomize". The sprites export fine BUT The "attack" sprite ALWAYS has lighter skin than the other sprites.
Hey xnecrox, Thank you for reporting it, I will take a look into it and I will ping you again! (:
Hey xnecroy, the issue has been fixed, just download the “Fantasy Dreamland World.zip” file and get the new version! (:
Hi! Love the asset pack- it looks perfect for my game
However, the issue is when I attempt to playtest with the tileset onRPGMaker MZ, I get an error message for having incomplete flag data- you wouldnt happen to have a tileset data sheet for this, woudl you?
If it's in the download and I somehow havent noticed then please do inform me I have a tendancy to not see anything directly in front of me
Hey Seedless, I believe this error occurs when you change a tileset in the database and then open a map that was using the previous version. Since the map references tiles or flags (like collision, ladder, bush, etc.) that no longer exist or have changed, it triggers an error.
Figured out the issue- thanks!
Hello. It is possible to use your assets in game, where I will receive crypto for donate? its not crypto project, just a donation system.
Hey rkgames, thanks for your interest in my assets! I appreciate you reaching out. However, I don’t allow my work to be used in projects that involve crypto, NFTs, or any related systems. I hope you understand and I wish you the best with your project! (:
I was told that the character sprites does not work out of the box for Ascension Intersect Engine (which uses RPG Maker compatiable sizes/png) without any modifications. Intersect Engine uses 4 sprites on each row per sheet while yours uses 3 sprites per row. Is there a way for it to be compatible like that?
On a side note, would you also have an enemies/boss creation tool?
Hey DjKnite, the tool exports sprites in formats compatible with RPG Maker (VX, MV, MZ), so if your engine supports those formats, you can export and use them without issues. As for enemies or bosses, I don’t currently have a creation tool for those. While it’s not impossible to make one, it would be quite hard since enemies tend to have very different designs and styles.
Good news is that I found a rpg maker to Intersect converter that should work. Waiting for the next big sale and then I grab these assets. They look good
Hello, i bought this a while back to work with later and now that im finally getting to it, the character creator is having some issues. I saw that in the item page for the retro character creator, you mentioned fixing this and updating it. im just wondering if the same version is in this pack because when i export it does not export in the RPGM template. (instead of the 3X4 style template i get the regular 4x4 template exported) Now from just looking through the folders i can tell this probably isnt on purpose bc you even give the correct character battle animations as a premade character for free. Please let me know if maybe im messing up using the creator (create character and the click the RPG maker button and then export...?) or if this is a software issue, thanks for all the hard work!
Hey xyMewyx, thanks for reporting it! I’ve updated the version that was included here! (:
Hello,
I used this asset pack and some others available on your page in my game - https://aj-to-the-moon.itch.io/the-awakening-of-the-bleak-dimension.
I put you in the credits :).
Thank you.
Nice! I wish you good luck with your game! (:
me ayudan a conseguir npc?
Hello reyd, there is characters included in this pack that can be used as NPCs! (:
Hello mieruko, could you share a screenshot? so I can see what’s happening. :)
Yes, as you can see in the corner :(

Hello Mieruko, don’t worry I can fix that and you don’t have to make any changes in your project besides updating the tileset.
Edit: It has been fixed, download the Fantasy Dreamland World.zip and grab the new version of the “FDR_Interior_A4” tileset, place it inside your project tilesets, it will fix your problem! :)
Hi! I have a question: are there UI elements in any of the fantasy dreamland, rouge adventure, or farming game (I forgot the name) asset packs? If so, what are they, because I am thinking of buying a UI pack which includes a lot of UI elements, but I’m not sure if it’s necessary or not. Can you please clarify?
Hello, do you mean buttons/inventory?
I do have some free ui packs, you can find them here: Pack 1 / Pack 2
I also have a paid one with more variations right here, and if you need controller buttons or keyboard keys, you can find it here.
Hello, i started to make a MMORPG with your assets. So i need your asset's pack color pallette? Can you share? I really like your graphics...
Hello Xenepherth, I create the palettes on my own so I don't really have a sheet with all the colors in hand, I will take a look into adding the palettes to the tilesets on a future update.
Amazing work!! You are a very talented artist! :)
Just wondering are credits optional or necessary?
Thank you! It's necessary to include it, even if it's only mentioned in the end-game credits. That's fine as long as it's somewhere. :)
Standard auto tiles tend to be 47-tiles or 2x3 rpgmaker. The tiles I'm getting from your assets are:
3x3 (interior) + 3x3 (exterior) + 2x(1x1) (two diaonals?)
Can you link me to what standard this is (and how to use them?) Thanks!
Hello tongkexue, You can find the 47 tiles (Godot style) inside the folder "Fantasy Dreamland Reborn\Tilesets\Godot Auto Tiles."
I'm not entirely sure I understand your comment, could you clarify what you mean?
The regular tilesets I've created for GameMaker. While they can be used in other engines, they won't work by default in RPG Maker.
There is also a folder called "RPG Maker" that contains the tiles, including the A2 files, which should work as intended for RPG Maker.
Thank you for the pack! I look forward to using it. I have a question regarding what the difference is between the main folder .zip and the Godot folder? I am using Godot to make my game and it looks like the Godot folder has less files and is much smaller? I imagine that I just need to use the Godot zip and disregard the main folder?
Thanks again!
Hello timmakestuff, the Godot folder contains a Godot project that you can open directly in Godot to start using, or copy into your existing project.
The zip folder includes all versions: RPG Maker, Unity, Godot, GameMaker, etc... which is why it is larger.
Note: If you plan to copy the files into your project, please remember to create a backup first. Always be cautious when doing so.